Student working on animation sketches during class.

BFAAnimation

Develop your skills in animation to create authentic characters and stories that have a real impact.

Overview

Learn how to animate for film and television

At CCA, all animation is a process of experimentation. Our program’s collaborative environment encourages students to learn from one another, deepen their understanding of character and emotion, and hone their technical expertise. With guidance from animation artists and industry professionals, you’ll learn how to make 2D animation, 3D animation, animation for video games, stop-motion animation, and more. Our BFA in Animation program is STEM-designated.

Studios and shops

Approach animation as a fine artist

CCA animation students during movement class.

At the heart of our curriculum is rigorous interdisciplinarity, meaning you’ll extend your artistic reach beyond the work of a standard animation studio. You’ll study the media of the fine artist—drawing, sculpture, acting, storytelling—to develop your unique film grammar, including the way you build your frames, shots, scenes, and sequences. This kind of immersive, interdisciplinary practice not only shapes you into a well-rounded maker, but also gives you an edge when you enter the industry.

CCA student using digital animation program to design work.

Experiment in our open-lab environment

Our various studios, shops, and labs are spaces to develop core studio skills, including life drawing, color and design, digital painting, storytelling and dialogue, acting, and character animation. State-of-the-art equipment, such as our 24-inch Cintiq monitors, help students hone their technical expertise in 3D animation, sound effects, layout and lighting, and post-production processes.

State-of-the-art animation tools

  • Drawing light tables
  • 27-inch iMac workstations
  • Wacom Cintiq displays for digital drawing
  • Dragonframe, TVPaint Animation, Adobe Creative Cloud, and Toon Boom's Harmony and Storyboard Pro
  • Down-shooter cameras for stop-motion animation
  • Foley room for voice-overs and sound effects
  • Sound studio for mixing and editing soundtracks
  • Latest Autodesk software, including Maya and Mudbox
  • Hybrid Lab for experimental making

Faculty

Learn from award-winning animators

Our faculty, which also include visiting artists, work on a wide range of projects, including animation software tools, app development, illustration for magazines and newspapers, gallery commissions, and short films. Many of them are part of animation teams for DreamWorks, Pixar, Tippett, and other studios that have won prestigious awards for their animated films.

Portrait of Meg Bisineer.

Meg Bisineer, Chair of Animation

Meghana Bisineer is an artist and filmmaker based in London and Oakland. Her animation films have screened at international festivals in Asia, Europe, and North America, and her artwork has been exhibited in solo and group shows. Her practice spans traditional animation, prints, live media, and installations. She has received numerous awards, including the Judge's Prize for Animation/Film at the East West Arts Award. BA, National Institute of Design, India; MA, Royal College of Art, London.

Portrait of Christoph Steger.

Christoph Steger, Assistant Chair of Animation

Assistant Chair Christoph Steger is an artist filmmaker whose work explores documentary, animation, and experimental film. His films investigate the relationship between reality and its representation through media. His work has screened at IDFA, the Ottawa International Animation Festival, and Clermont-Ferrand, and on BBC and Channel Four. He holds an MA in Animation from the Royal College of Art, London.

Curriculum

We think with our hands

Gain technical skills for exceptional storytelling

Animation at CCA explores the complexity of human movement and the artistry of motion, putting you on a path toward profound visual decision making. Courses hone technical expertise in timing and spacing, weight, and other key animation principles. You’ll learn to combine the skills of both director and actor to create characters with authentic emotion and tell stories that make a real impact. View sample course descriptions.

Investigate ideas through every dimension

Before diving into their chosen major, every undergraduate participates in the First Year Experience. Students explore a wide range of materials and tools over the course of two semesters. Faculty from different disciplines guide studio projects, group critiques, and theoretical discussions, setting students up for success throughout their major coursework.

BFA Animation

Foundational Curriculum

Drawing Studio
3.0 units
2D Studio
3.0 units
3D Studio
3.0 units
4D Studio
3.0 units
Introduction to the Arts
3.0 units
Introduction to the Modern Arts
3.0 units
Writing 1
3.0 units
Writing 2
3.0 units
Foundations in Critical Studies
3.0 units

Animation Major Requirements

Animation 1
3.0 units
Animation 2
3.0 units
Drawing for Animation
3.0 units
Animation Workshops
3.0 units
Media History: History of Animation
3.0 units
Visual Storytelling
3.0 units
3D Computer Animation 1
3.0 units
3D Computer Animation 2
3.0 units
Animation Tutorials
6.0 units
Junior Project 1 and 2
6.0 units
Junior Review
0.0 units
Sound for Animation or Acting for Animation
3.0 units
Senior Project 1: Pre-production
3.0 units
Senior Project 2: Production
3.0 units
Studio Elective (excluding Animation)
3.0 units
Studio Electives
9.0 units

Collegewide Curriculum

Critical Ethnic Studies Studio
3.0 units
Upper Division Interdisciplinary Studio
3.0 units
Critical Ethnic Studies Seminar (2000 level)
3.0 units
Literary and Performing Arts Studies (2000 level)
3.0 units
Philosophy and Critical Theory (2000 level)
3.0 units
Social Science/History (2000 level)
3.0 units
Science/Math (2000 level)
3.0 units
History of Art and Visual Culture (2000 level)
3.0 units
Humanities and Sciences Electives (2000/3000 level)
6.0 units
Humanities and Sciences Electives (3000 level)
6.0 units

Total 120.0 units

Careers

Well-rounded storytellers

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